Using a limited amount of action modules the Player is tasked with eliminating Alien bugs before they can evolve into eggs, hatch, and take over the map.
The moon quarry has a bug problem and you’ve been hired to fix it.
The first game by LX Systems after co-founders Chun & Smolski decided to move away from business software.

Title screen of Bug Hunter
| Game Number | 02 |
|---|---|
| File Name | BUGS.UFO |
| Players | 1 or 2 player versus |
| Genres | Puzzle, Strategy |
| Released | February, 1983 |
| Gold Disk | Complete 3 jobs in a row |
| Cherry Disk |
Button 1: Confirm Button 2: Cancel Down: Buy Modules Up: View Opponent’s Status (2P Only)
Using action modules the hunter can attack, move across the map, or various miscellaneous actions. At start of each job the modules available for use are limited to 4 short movement modules, a hop to jump over holes or mount raised platforms, shoot, and lob to lob grenades. But by collecting energy cubes, that are dropped at random open spaces each day, the hunter can download new modules that further expand their available actions. Downloading a new module replaces the old module the cursor is hovering over.
TODO: Techniques to help with beating the game
TODO: A list of the credits, as given at the end of the game
TODO: A list of fun facts, such as references to other games or character cameos
TODO: In-game secrets that aren’t required to beat the game, and terminal-related information